

The laptop is used to keep track of the important points in the case as well as receive e-mail from Nancy's friends. She is truly a 21st century girl now, with her new cell phone and laptop computer at her disposal. Here Nancy leaves her notebook behind to become much more technologically inclined. The designers have added a couple of new elements to this installment.
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If this were someone's first adventure game, they would be able to figure out how to play it with little to no trouble whatsoever. Hotspots are signified by your cursor turning red. You navigate through a first-person point of view by placing your arrow-shaped cursor on the screen and finding a hotspot to click on. The bottom of your screen is used to display inventory items and dialogue, while the top portion is the gameplay area.
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The series continues to use a simple point & click interface. The interface of the game is exactly the same as in the previous installments no surprises here.

There are also a few timed sequences where you are likely to get killed or fired the first time around, but once again the handy Second Chance option prevents this from becoming a serious setback.

In addition to the typical inventory-based puzzles, there are also several arcade games that you will have to play, but fortunately these are more fun than tiresome and don't take away from the gameplay experience. As always though, there is the handy "Second Chance" feature that allows you to continue your game immediately before you made the game-ending mistake. There are fewer opportunities for Nancy to die as in previous games, but instead plenty of opportunities for her to be fired for the slightest misstep in the park. Many of the game's puzzles and interactions are firmly grounded in the real world, which isn't always a good thing. An experienced gamer may want to pass this one up as you will probably be able to finish it extremely quickly, but for novice gamers and kids this would be a great game for them to start out with. The puzzles of the Nancy Drew games have always been on the simple side, but here they are at their easiest. However, the story is not the only critical element in a good adventure game - puzzles also play a strong part. Those games did a better job at creating tension and a sense of urgency in the storyline whereas Haunted Carousel feels a bit more laid back with less danger present. The storyline this time around is not executed as well as it is in Ghost Dogs of Moon Lake or Danger on Deception Island, nor are the characters quite as interesting, thus making for a less involving gameplay experience. Is there really something supernatural going on, or is it just an elaborate scheme to drum up business? There are liberal doses of red herrings and motives that Nancy must sift through in order to solve the mystery. However, upon arrival you learn that not only is there a thief on the loose, but that the carousel is haunted as well.

This new mystery adventure begins when you, as Nancy, are hired by a seaside amusement park to investigate the theft of an antique carousel horse. The Haunted Carousel is the eighth installment in Her Interactive's long-running (and showing no signs of stopping) Nancy Drew series. Along the way, she can relax and play some arcade games, ride the carousel, and monitor the park using surveillance equipment. Nancy must interview the amusement park employees, investigate the park's deceased owner, Daryl Trent and avoid some deadly traps. Now the merry-go-round seems to be running by itself in the middle of the night. A horse was stolen from the carousel, then the roller coaster lost power. Nancy Drew has been invited to the Jersey shore to investigate strange incidents at the Captain's Cove Amusement Park.
